Item Use Script |
1 bonus bStr,1;
2 bonus bAgi,1;
3 bonus2 bAddRace,RC_DemiHuman,75;
4 bonus2 bAddRace,RC_Player_Human,75;
5 bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
6 bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
7 bonus bUnbreakableWeapon;
8 if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker)
9 bonus bMatk,90; |