Item Use Script |
1 bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000;
2 bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000;
3 bonus2 bSkillAtk,"LK_SPIRALPIERCE",100;
4 bonus2 bSkillAtk,"LG_INSPIRATION",50;
5 if (BaseLevel>99) {
6 bonus bBaseAtk,30;
7 } |