Item Use Script |
1 .@r = getrefine();
2 if (.@r<5)
3 .@r2 = 0;
4 else if (.@r<6)
5 .@r2 = 100;
6 else if (.@r<7)
7 .@r2 = 400;
8 else if (.@r<8)
9 .@r2 = 700;
10 else if (.@r<9)
11 .@r2 = 1400;
12 else if (.@r<10)
13 .@r2 = 2100;
14 else {
15 .@r = 10;
16 .@r2 = 3600;
17 }
18 bonus2 bAddMonsterDropItem,579,(((.@r+6)*100)+.@r2);
19 if (.@r>=7) {
20 bonus bHPrecovRate,-100;
21 bonus bHPGainValue,100;
22 } |