1 .@r = getrefine();
2 bonus bMatkRate,3;
3 bonus bUnbreakableWeapon;
4 if (.@r >= 7) {
5 bonus bAspdRate,7;
6 if (.@r >= 9) {
7 bonus2 bSkillAtk,"AB_ADORAMUS",20;
8 if (.@r >= 11) {
9 bonus2 bMagicAtkEle,Ele_Holy,15;
10 }
11 }
12 }
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