Item Use Script |
1 bonus2 bAddRace,RC_Undead,10;
2 bonus2 bAddRace,RC_Demon,10;
3 bonus2 bMagicAddRace,RC_Undead,10;
4 bonus2 bMagicAddRace,RC_Demon,10;
5 .@r = getrefine();
6 if (.@r>=9) {
7 .@dmg = 5;
8 if (.@r>=12) {
9 .@dmg += 7;
10 }
11 bonus bMatkRate,.@dmg;
12 } |