1 .@r = getrefine();
2 bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;
3 bonus2 bSkillAtk,"RA_ARROWSTORM",10;
4 bonus bLongAtkRate,2*.@r;
5 .@val = (5*.@r)+6*(min(BaseLevel,150)/10);
6 if (BaseJob == JOB_HUNTER) {
7 .@val += 15;
8 }
9 bonus bBaseAtk,.@val; |