Item Use Script |
1 if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) {
2 bonus bAspd,1;
3 bonus bAgi,-2;
4 } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) {
5 bonus bMatk,3;
6 bonus bHealPower,2;
7 } else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger)
8 bonus bLongAtkRate,1;
9 else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) {
10 bonus bMaxHP,60;
11 bonus bMaxSP,30;
12 } |