1 bonus bInt,6;
2 bonus bVit,6;
3 bonus bLuk,-6;
4 bonus bHealPower,18;
5 autobonus "{ bonus2 bHPRegenRate,300,2000; bonus2 bSPRegenRate,50,2000; }",50,60000,BF_MAGIC,"{ specialeffect2 EF_HEALSP; }";
6 bonus2 bHPLossRate,100,10000;
1 heal -1000,0;
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