Item Use Script |
1 bonus2 bAddRace,RC_Dragon,2;
2 bonus2 bMagicAddRace,RC_Dragon,2;
3 .@r = getrefine();
4 bonus bMaxHP,.@r*10;
5 if (.@r>=7) {
6 bonus2 bAddRace,RC_Dragon,1;
7 bonus2 bMagicAddRace,RC_Dragon,1;
8 }
9 if (.@r>=9) {
10 bonus2 bAddRace,RC_Dragon,2;
11 bonus2 bMagicAddRace,RC_Dragon,2;
12 } |