Item Use Script |
1 .@r = getrefine();
2 bonus bBaseAtk,.@r;
3 bonus bMatk,.@r;
4 bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("GS_SNAKEEYE")+.@r);
5 .@aspd = 1;
6 if (.@r>=7) {
7 .@aspd += 1;
8 bonus bLongAtkRate,3;
9 }
10 if (.@r>=9) {
11 .@aspd += 1;
12 bonus bLongAtkRate,5;
13 bonus bAspd,.@aspd;
14 } |