Item Use Script |
1 .@r = getrefine();
2 .@val = 5;
3 if (.@r>=7) {
4 .@val += 5;
5 }
6 if (.@r>=9) {
7 skill "WZ_WATERBALL",getskilllv("HW_GRAVITATION");
8 }
9 bonus2 bMagicAtkEle,Ele_Neutral,.@val;
10 bonus2 bMagicAtkEle,Ele_Fire,.@val;
11 bonus2 bMagicAtkEle,Ele_Earth,.@val;
12 bonus2 bMagicAtkEle,Ele_Water,.@val;
13 bonus2 bMagicAtkEle,Ele_Wind,.@val; |