1 .@r = getrefine();
2 bonus bUnbreakableWeapon;
3 bonus bHealPower,.@r*2;
4 if (.@r>=7) {
5 bonus2 bMagicAddClass,Class_All,5;
6 bonus2 bSubRace,RC_Player_Human,5;
7 }
8 if (.@r>=9) {
9 bonus2 bMagicAddClass,Class_All,5;
10 bonus2 bSubRace,RC_Player_Human,5;
11 } |