Item Use Script |
1 .@r = getrefine();
2 bonus2 bAddClass,Class_All,10;
3 bonus bUnbreakableWeapon;
4 bonus2 bSkillAtk,"NC_ARMSCANNON",10;
5 if (.@r>=7) {
6 bonus bVariableCastrate,-10;
7 bonus bBaseAtk,60;
8 }
9 if (.@r>=9) {
10 bonus bLongAtkRate,10;
11 autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON;
12 }
13 if (.@r>=11) {
14 bonus bDelayrate,-20;
15 } |