Item Use Script |
1 .@r = getrefine();
2 bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",(readparam(bInt)/10)*7;
3 if (readparam(bInt)>=110)
4 bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30;
5 if (.@r>=7) {
6 bonus bBaseAtk,30;
7 bonus bHit,5;
8 }
9 if (.@r>=9) {
10 bonus bBaseAtk,30;
11 bonus bHit,5;
12 } |