Item Use Script |
1 .@r = getrefine();
2 bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE");
3 bonus2 bSkillAtk,"RL_R_TRIP",(readparam(bAgi)/10)*7;
4 if (readparam(bAgi)>=110)
5 bonus2 bSkillAtk,"RL_R_TRIP",30;
6 if (.@r>=7) {
7 bonus bBaseAtk,30;
8 bonus bHit,5;
9 }
10 if (.@r>=9) {
11 bonus bBaseAtk,30;
12 bonus bHit,5;
13 } |