Item Use Script |
1 .@r = getrefine();
2 bonus bSplashRange,1;
3 bonus2 bSkillAtk,"RL_SLUGSHOT",(readparam(bStr)/10)*7;
4 bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE");
5 if (readparam(bStr)>=110)
6 bonus2 bSkillAtk,"RL_SLUGSHOT",30;
7 if (.@r>=7) {
8 bonus bBaseAtk,30;
9 bonus bHit,5;
10 }
11 if (.@r>=9) {
12 bonus bBaseAtk,30;
13 bonus bHit,5;
14 } |