Item Use Script |
1 .@r = getrefine();
2 bonus2 bSkillAtk,"GC_CROSSIMPACT",15;
3 bonus2 bSkillAtk,"AS_SONICBLOW",15;
4 if (.@r>=9) {
5 bonus2 bSkillAtk,"GC_CROSSIMPACT",3;
6 bonus2 bSkillAtk,"AS_SONICBLOW",3;
7 if (.@r>=11) {
8 bonus2 bSkillAtk,"GC_CROSSIMPACT",7;
9 bonus2 bSkillAtk,"AS_SONICBLOW",7;
10 }
11 } |