Item Use Script |
1 .@r = getrefine();
2 bonus2 bSkillCooldown,"SU_SHRIMPARTY",-500;
3 bonus2 bSkillCooldown,"SU_TUNAPARTY",-500;
4 if (.@r>=9) {
5 bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1000;
6 bonus2 bSkillCooldown,"SU_TUNAPARTY",-1000;
7 if (.@r>=11) {
8 bonus2 bSkillCooldown,"SU_SHRIMPARTY",-1500;
9 bonus2 bSkillCooldown,"SU_TUNAPARTY",-1500;
10 }
11 } |