Item Use Script |
1 .@r = getrefine();
2 bonus bBaseAtk,10*(.@r/2);
3 bonus bLongAtkRate,4*(.@r/3);
4 if (.@r>=9) {
5 bonus bAspdRate,10;
6 bonus2 bSkillAtk,"LG_BANISHINGPOINT",35;
7 bonus2 bSkillAtk,"LG_CANNONSPEAR",35;
8 }
9 else if (.@r>=7) {
10 bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;
11 bonus2 bSkillAtk,"LG_CANNONSPEAR",15;
12 } |