Item Use Script |
1 .@r = getrefine();
2 bonus bBaseAtk,.@r/2*15;
3 bonus bAspdRate,(.@r*2/3);
4 if (.@r>=7) {
5 bonus2 bSkillAtk,"SC_FATALMENACE",25;
6 }
7 if (.@r>=9) {
8 bonus2 bSkillUseSPrate,"SC_FATALMENACE",-15;
9 bonus bDelayrate,-7;
10 }
11 if (.@r>=11) {
12 bonus bShortAtkRate,10;
13 bonus bDelayrate,-7;
14 } |