Item Use Script |
1 bonus bDex,2;
2 bonus bMdef,5;
3 bonus2 bSubEle,Ele_Earth,5;
4 .@r = getrefine();
5 if (.@r>6) {
6 bonus bInt,2;
7 }
8 if (.@r>7) {
9 bonus bVariableCastrate,-3;
10 }
11 if (.@r>8) {
12 bonus bHealPower2,4;
13 }
14 if (.@r>9) {
15 bonus5 bAutoSpellWhenHit,"BS_HAMMERFALL",5,30,BF_WEAPON|BF_MAGIC,1;
16 } |