Item Use Script |
1 bonus bUnbreakableWeapon;
2 bonus bMatkRate,3;
3 .@r = getrefine();
4 bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1;
5 bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5;
6 if (.@r>=9) {
7 bonus bVariableCastrate,-10;
8 }
9 if (.@r>=11) {
10 bonus2 bMagicAtkEle,Ele_Holy,10;
11 } |