Item Use Script |
1 .@r = getrefine();
2 bonus bUnbreakableWeapon;
3 bonus2 bSkillAtk,"AB_DUPLELIGHT",15;
4 bonus bMatk,12*(.@r/3);
5 if (.@r>=7) {
6 bonus2 bSkillAtk,"AB_DUPLELIGHT",20;
7 }
8 if (.@r>=9) {
9 bonus bAspdRate,10;
10 }
11 if (.@r>=11) {
12 bonus2 bSkillFixedCast,"AB_DUPLELIGHT",-500;
13 bonus2 bSkillAtk,"AB_DUPLELIGHT",35;
14 } |